“We Don’t Have a Lot of Color Here—I’d Love to See That.” – January 6

The week began with the ensemble returning from a short break and jumping back into creative decision-making together. The focus of the night was concept: what world The Comedy of Errors should live in, and how design choices can support both storytelling and practicality.

After reviewing concepts discussed in previous sessions, the group brainstormed a wide range of ideas—from ancient worlds to playful reimaginings—before narrowing their focus. Through discussion and multiple rounds of voting, the ensemble ultimately chose a 1960s/70s Hippies concept. The conversation centered not only on aesthetics, but on accessibility, color, and joy—what would feel exciting, expressive, and achievable.

Once the concept was chosen, the group began thinking ahead to costumes and character distinctions, especially for mirrored roles like the Antipholuses and Dromios. The evening then shifted into skill-building, with time dedicated to stage directions, spacing, and basic blocking language. Ensemble games reinforced ideas like cheating out, actor distance, and sharing the stage.

The session closed with a brief improvised exploration of Act 5, Scene 1, allowing the group to start imagining how the play might move and feel on its feet. The night ended with a strong sense of collective ownership and creative momentum.

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